THREEx.WindowResize.js | |
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This THREEx helper makes it easy to handle window resize. It will update renderer and camera when window is resized. UsageStep 1: Start updating renderer and camera
Step 2: Start updating renderer and camera
Code | |
/** @namespace */
var THREEx = THREEx || {};
/**
* Update renderer and camera when the window is resized
*
* @param {Object} renderer the renderer to update
* @param {Object} Camera the camera to update
*/
THREEx.WindowResize = function(renderer, camera){
var callback = function(){ | |
notify the renderer of the size change | renderer.setSize( window.innerWidth, window.innerHeight ); |
update the camera | camera.aspect = window.innerWidth / window.innerHeight;
camera.updateProjectionMatrix();
} |
bind the resize event | window.addEventListener('resize', callback, false); |
return .stop() the function to stop watching window resize | return {
/**
* Stop watching window resize
*/
stop : function(){
window.removeEventListener('resize', callback);
}
};
}
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